Q&A with Chloe

So you could find out a bit more about the wonderful artists that will be at MiniComi this year, we asked some of them a few questions.

Here’s how Chloe of azidraws replied.
(questions are in blue)

Could you tell us a bit about who you are?

I’m Chloe Ezra, a freelance illustrator, animator, and former student of Emily Carr. I love to create, play video games, and support my hockey team.

When did you start drawing?

Pretty much since elementary school. And then in high school, that’s when I decided to seriously dedicate myself to it.

Who has influenced and inspired your art?

I’m greatly inspired by Akihiko Yoshida (Final Fantasy Tactics/XIV lead artist) for costume designs. George Kamitani (Odin’s Sphere, Dragon’s Crown) for his painterly colouring style. And Sachin Teng and Maruti Bitamin for their overall art compositioning. There are many more, of course. My style changes a lot because I get inspired by nearly everything.

Who is your favourite fictional character by any author/designer?

If I had to choose just one, maybe Morrigan from Darkstalkers. I draw her whenever I’m stuck in a rut. She’s such a powerful and alluring character, it’s hard not to be drawn to her (pun not intended)

What is your favourite tool to use for your art?

My tablet + photoshop, or a 2H pencil.

What type of art currently fascinates you?

Currently, I’m really into fashion drawing with bold, angular poses.

Which of your creations are you proudest of and why?

I would say I’m equally proud of most of my work, but maybe that sounds a little hot-headed haha.
I’m probably proudest of the pieces I’ve drawn for other people. The pressure usually makes me perform better.

Which was the most challenging and how?

Making art books is the most challenging by far. I often spend more time on overall presentation and design than I do on the actual drawings.

What are you looking forward to at MiniComi?

Seeing artists’ works! Maybe some more Jojo fans if I’m lucky~

Which games have you found most interesting for conceptualizing?

Any game that requires multiple character expressions, costume changes, and sprite animation. Something like a Tactical RPG is ripe with that kind of stuff, although executing a game like that would be tremendously hard.

How does finishing an art work compare to the highs and lows of sports?

The highs of sports are insanely high and the lows are gut-wrenchingly low, there doesn’t seem to be an in-between. With art, it’s more of a mixed bag. Sometimes there’s relief or satisfaction, frustration or annoyance, but it never gets to an extreme because you can always come back to it another time or walk away from it for good. Sports have you crying to your sister because your favourite player got another groin injury. Sports are weird.

Is there anything else you want everyone to know about you or your art?

I’m sorry I may never have a consistent style. Please enjoy my works anyways :)

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To find out more about Chloe and azidraws, visit her tumblr, azidraws
and be sure to come to Minicomi to meet her at table D6.